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A Rogueship Guide to the Planets11 Oct

Anu

Class I Planet, pop. 22 billion
The acting capital of the galaxy and seat of power for humanity’s ruling ellite, Anu, the King Star, is a dense ecumenopolis of superlative technogy, industry, and riches. The burning core is all that remains beneath a visionary metal world where the tallest spires exceed the world’s diameter and whose surface shines with the afterglow of burning Astra.

Enki

Class I Planet, pop. 9 billion
The greatest scholastic instutitions of the galaxy keep their courts on Enki, a planet of wisdom, law, and home to the trans-arcanist cults. New technology is first mastered on Enki before export to other worlds, and it remains one of the few open markets for trade in xenotech.

Bel

Class I Planet, pop. 18 billion
A tempestuous world of floods and storms, Bel’s surface violence is matched only by the power which can be harnessed from the deep, unfettered resources seething beneath the crust. The galaxy’s foremost importer of industry to fuel the endless demands of programs to better engineer the human condition, the planet would rival Anu were it not for the literal and political chaos which besets its lands.

Utu

Class II Planet, pop. 12 Billion
Like the fanastic glowing rockscapes that form its face, this is a world of both warmth and majesty. Scant resources force the market to rely on trade from the xenotech artifacts dug from the mountains, though many legal bodies and the headquarters of the Guild Regulators are also situated here and bring both prestige and income to the quiet standing of the planet.

Ishtar

Class II Planet, pop. 19 Billion
Lush savannah and countless leagues of natural beauty belie the ready violence of the formidible military force safeguarding Ishtar’s treasures. What its Arcandian nations lack in galactic dignity, the world’s queen and her court more than indemnify with the threat of their quiet wrath. Agrarian trade is good, and the progessive minds of the people welcome commodities from xenotech to contraband.

Nergal

Class III Planet, pop. 13 billion
This blistering planet was chosen for its menacing qualities and rich deposits of mineral and ore. It’s purpose: a homeworld for labor camps and prison colonies, with soaring manufactories cratoring the mining bastions here, including the tremendous munitions yards of the galactic navies. With the exile of human services from the planet, criminal enterprise has flourished and the most diabolical contraband can be had on the cheap.

Marduk

Class II Planet, pop. 14 billion
Primordial jungles and turbulent storms once ruled the world’s surface but have been tamed and now serve as rich sources of agriculture and energy for Marduk’s nations. Some of the galaxy’s best starships are assembled in foundries rising from the green morass, and orbital cities give testimony to Marduk’s dominion over flight technologies.

Sin

Class III Planet, pop. 8 billion
Once a sizable moon of Marduk, Sin was slowly terraformed into a celestial body and detatched from orbit. Today, over half of its mass comes from the space stations and drifting shanty-towns of orbital floatilla that envelop its outer reaches. The planet ‘s greatest asset are the luminous refinies which prepare textile and agricultural produce for the galaxy.

Gula

Class III Planet, pop 15 billion
A rich and variable world of lush mountains and mysterious land formations home to many priceless natural resources. Crowded beyond its size and developmentally limited, Gula hosts markets that are as a galactic bazaars where the exotic or illegal can be found for a price, and criminals and lawmen alike are treated with equal suspician by a resentful and insular populace.

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